Blog Thirteen: 4/15/2019
A Minimum Viable Product (MVP) is the “Smallest product that can be built that allows assumptions to be tested by giving it to a user group and seeing what happens” (Preece, Rogers & Sharp, 2015, p. 436). This is a type of prototype that is used in Lean UX because it allows designers to quickly turn out a product with the minimum features that the designers want feedback on.
Reflection on the Topic
- When I think of a Minimum Viable Product, I envision a character from a movie working away in their home laboratory or workshop to create a hastily built product that represents an invention they may have. From this, the character will have a prototype to show their family and friends their great idea.
- On discussing the significance of MVP’s, Forbes describes them as tools to avoid failures and large capital losses, gain valuable insight on what works and what doesn’t work, and to test the demand for your product before releasing a full-fledged product among many other benefits (Forbes 2018).
- Below is an image taken from the TV show F is for Family where the mother, Sue Murphy, creates an MVP using various household items, including the drum of an old washing machine to create the Salad Spinner, one of the many products she is desperately trying to pitch to investors.


My Thought
“I especially enjoyed reading this chapter of our Interaction Design textbook because it taught me that there are various methods of creating prototypes that are acceptable when trying to create or modify a product. This was enlightening because I, like so many people, get ideas and don’t know what the next step should be to further that idea along the path of creating a tangible product. It was also helpful for me to read that “Conducting UX activities within an agile framework requires a flexible point of view that focuses more on the product as the deliverable than the design artifacts as deliverables” (434) which I interpreted as saying that its more important to get the job done than to make all the steps toward finishing the task perfect along the way” (Ingrid Bright 2019).
Reference List
- Preece, Rogers & Sharp, (2015). Interaction and Design: Beyond human-computer interaction. West Sussex, United Kingdom: John Wiley & Sons, Ltd.
- Perkins, D. (2018, July 20). Bonding over mutual failure is sometimes all the Murphy’s have on F Is for Family. Retrieved April 15, 2019, from https://tv.avclub.com/bonding-over-mutual-failure-is-sometimes-all-the-murphy-1798191929
- Quora. (2018, February 27). What Is A Minimum Viable Product, And Why Do Companies Need Them? Retrieved April 15, 2019, from https://www.forbes.com/sites/quora/2018/02/27/what-is-a-minimum-viable-product-and-why-do-companies-need-them/#1186709c382c








